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The objective for this assignment was to create music, SFX, and Voice over and sync to video using Pro Tools 11. This was created by me in 2015. 

In this assignment, I was to create the exploratory background music, individual bot fight music, and all of the SFX and implement them into the game using specific coding. 

The objective for this game capture was to create 3 different intros, 3 different mid-sections and 3 outros that were all to be randomly played. I was also prompted to design the FX and create the voice overs. 

This was a full orchestra compositional game capture. The objective was to create 4 sections representing the elements: Earth, Wind, Water, and Fire. Each element is to represent a different aspect of the game. The idea was to be able to play all 4 sections at the same time. 

This was actually one of my first educational projects. The goal was to find sounds that would best represent each aspect of what's happening in the promotional ad and sync it to video, again, using Pro Tools. 

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